Couple Interesting Things We Learned At The Namco Press Event (Attack On Titan 3DS and More)

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  • Andreas Aigalew


  • Andreas Aigalew

    i think modding naruto revolution will be easier than storm 3 now that the modders have experiance the mods will be even better
    PS: it’ll be easier to make a juubito mod now that obito is playable LOL

    • Dei


  • Complex

    Thanks for the info =D
    You guys are the best, I just wish you guys got more recognition

    • TheGameTagerZ

      Thanks, I guess the word about us just needs to spread. Eventually I’m sure more people will drop by.

      • Complex

        Hopefully more people will notice how amazing this site could be.

  • British_Otaku

    Hey, that Attack on Titan game was better than Unlimited World RED… >_>
    And Bandai Namco would probably agree on the basis of anything with Attack on Titan’s name meaning money. Look at all of the games they have released based on a license on the 3DS by searching Bandai Namco on the Japanese 3DS eShop.

    The vast majority are worse works than Attack on Titan and we would definitely have more Digimon or the only Mushibugyo game, if they saw a demand which is why we have any licensed games based on One Piece or JoJo or Sailor Moon outside Japan to begin with.

    • TheGameTagerZ

      That’s a rather bold thing to say. Honestly, I can’t even compare the two games because of how different they are. It’s like me comparing Storm to World Red.

      The 3DS game as you may of seen on Siliconera and other places a lot of people didn’t enjoy it including myself it was very repetitive and the final boss is a joke. They’re still interested in Attack On Titan just the game is too risky to sell which I totally get they need to make a decent profit out of it. Even if its under the AOT name a lot of gamers are aware of how shallow this game is.

      • British_Otaku

        If I must compare them, both games are focused on navigating environments with mission objectives and the option to get collectables which you can use to make more stuff. Attack on Titan has a more hardcore storage system which means you have to manage your load and interestingly enough, you can do so while swinging around a titan though using items need you to slow down.

        Both games have AI supports, but One Piece makes them invincible demigods while Attack on Titan makes them just as vulnerable as you on top of letting you use streetpass allies as your AI supports.

        They aren’t nearly as distant as you suggest.

        Which final boss are we talking about? I’ve told you and other folks on Siliconera (still convinced that only us two imported it >_>) that World Mode is where all of the interesting challenges are. I haven’t gotten to a final boss that can be called a joke in that, though I’ll agree hard that story mode is trash.

        Given that tons of spinoff novels and manga have been charting over 100% original works just because they are loosely based on the Attack on Titan license, not even being tied to the anime, a game seems like a totally safe bet. Shallow? I haven’t seen the limit of it as skills have descriptions in Japanese which can make it challenging to experiment and missions introduce more objectives as you go on.

        Gamers wanting a technical challenge or game (which this game still provides despite the clumsiness) would really touch a licensed game to begin with. The target audience being the thousands of Attack on Titan fans would snap this up.

  • British_Otaku

    More on the article in general, nice one at getting all of this information.
    I expect that Bandai Namco will open up and announce the localisation of Attack on Titan soon if they were actually approached, but it is a bit surprising that they would confirm being approached if they didn’t plan to announce anything. Usually publishers who don’t get involved with a project don’t speak about it aside from in passing (meaning no real mention) or with pride of an upcoming release.

    Project X Zone sucked a lot of hours out of me as well (I’ll finish one day), but it really needed polish to become a respectable SRPG or 3DS title. The use of touch controls is rather strange, the story is dumb as get-the-hell-out even for a crossover (aside from being intrusive) and the repetition is insane as you fight the same folks far too often without any smart scenarios or goals. I wanted to like it more than Fire Emblem Awakening which has faults as well, but nothing close to that… SD Gundam G Generation 3D is still my main pick on the 3DS with Fire Emblem not far behind if at all. Pleased it did well, but I want a good SRPG next time.

    Naruto and Dragon Ball Z… Good to know. >_>

    • TheGameTagerZ

      Spike’s Attack On Titan game got picked up by someone else from what I understood. I’m sure Namco knew the risks of this game since they read player feedback from Japan and people who imported.

      I don’t know the story since I have the Japanese version but I think it’s better that way for me haha. I think it could be better I agree though I liked Project X Zone a lot more than Namco X Capcom. Many would disagree on that point though.

      • British_Otaku

        Someone else? It seems strange both for a company to decline and share information of such an agreement and for a company to know for sure that someone else as acquired it if they aren’t interested (the only way to know is to go and ask again if they wanted it on second thought).

        Second thoughts about the money they are running away from, who knows, maybe they did think there was a risk in the biggest anime and manga license in a long time. I can name games which got localised in all of these series and even some games not available in Japan: Zatch Bell, Yu Yu Hakusho, Hajime no Ippo, Berserk, Sailor Moon, Rave Master, Rave Master, Inuyasha, Digimon, Fist of the North Star, Gundam, Shin Chan, Beyblade, Bakugan and Astro Boy,

        Attack on Titan is safer than a good number of these picks at their prime and we can’t say that those games really were all that good short of Treasure’s Astro Boy Omega Factor.

        On Project X Zone, I guess not reading anything would save you a bit from the story but you would still notice that you are fighting the same guys over and over with different backdrops. I never played Namco X Capcom, so I can’t really comment on whether that was better, since I’m not emulating a PS2 anytime soon on this machine, I just want a better PxZ sequel.

        • TheGameTagerZ

          I’ll respond to all of these soon. Playing Dragon Ball Heroes 2.

        • GH56734

          It happens all the time that one party from a dropped deal casts away its “pride” and disclose it… For example Nintendo of Europe once said a deal to bring Ni no Kuni DS was dropped (back when the PS3 version wasn’t even announced, and the “second platform” was thought to be the mobile Hotroit Stories)
          Xseed losing Muramasa to Ignition
          Ignition talking about the dropped deal to bring Blood of Bahamut (oh, it has a fan-translation online now, check it out 🙂 )
          Same for Atlus being denied Tales of Rebirth, AND Mother 3
          Vic Ireland/WD losing Far East of Eden 360…
          And so on…

  • Carlos Luis Ayala

    Did you get any info on Xenoverse I want to give them a chance but they lost my faith with ultimate Tenkaichi.

    • Goku’s Brother From Dif Mother

      UT was by spike… XV is by DIMPS… the company by
      The Budokai series

      • Andreas Aigalew

        I’m one of the few people that actually enjoyed Ultimate Tenkaichi

  • CozyAndWarm

    You didn’t ask about a Digimon ReDigitize: Decode localization on 3DS??? Man, what’s wrong with you. Good to hear about PXZ’s sales though.

    • TheGameTagerZ

      I made a separate article for that please check the main page.

  • It would be nice if Bandai Namco release Namco x Capcom, maybe in PSN from or PS2 Digital.

  • SasukeUchiha5DX

    Glad to see Full Burst did well on PC! Waiting for a pre-order option for Revolution on Steam! I am ready, come on! 😀